# Jan 24, 2026

- **Floating-Point Printing and Parsing Can Be Simple and Fast**  
  - **Fast unrounded scaling** enables efficient floating-point printing and parsing, achieving speeds surpassing existing algorithms like Dragon4 and Grisu3, with a Go implementation expected in Go 1.27 by August 2026.

- **[R] I solved CartPole-v1 using only bitwise ops with Differentiable Logic Synthesis**  
  - The author achieved a **perfect score** on CartPole-v1 by distilling the control policy into **four bitwise rules** using **Differentiable Logic Synthesis**, treating the state as a boolean input vector rather than numerical values.

- **Waypoint-1: Real-Time Interactive Video Diffusion from Overworld**  
  - **Waypoint-1** is a **real-time interactive video diffusion model** that allows users to control and prompt video generation through text and inputs, creating immersive experiences with zero latency.

- **Wilson Lin on FastRender: a browser built by parallel agents**  
  - **FastRender** is a web browser developed using **2,000 parallel agents**, showcasing the potential of autonomous coding in complex tasks, with nearly **30,000 commits** made during its development.

- **[R] Teacher-Free Self-Distillation: Fixing the Softmax "Infinite Gap" with Euclidean alignment**  
  - **Teacher-Free Self-Distillation (TFSD)** addresses the **"Infinite Gap" problem** in Cross-Entropy loss by employing **negative squared Euclidean distance**, which bounds logits and prevents infinite values during optimization.

- **[P] motcpp; I rewrote common 9 MOT trackers in C++17 achieving 10–100× speedup than Python implementations in my MOT17 runs!**  
  - The **motcpp** library, an **open-source C++17** project, achieves **10–100× speedup** over Python implementations for **multi-object tracking** in video frames, enhancing real-time performance and deployment ease.

- **Unrolling the Codex agent loop**
